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Prometheus 6

All respect and no restraint

The previous games didn’t gather much discussion because they had only the usual amount of racism in them



I saw some discussion of this Resident Evil 5 trailer. GTA San Andrea having made me give up on gamers, I was like, "Eh..." This International Blog Against Racism Week post got my attention, though.

Video games and the usual amount of racism
by Andrea Rubenstein [tekanji] @ 2:33 am

For day three of International Blog Against Racism Week, I want to look specifically why games, such as many of the prior Resident Evil ones, haven’t received as much criticism as, say, Resident Evil 5 has.

So, why aren’t critiques of the prior Resident Evil games easy to find? Well, there are a few reasons. As discussed in my previous post, gaming as a field of study is still in its infancy. Gaming blogs discussing issues like race are still few and far between. Despite the re-release for Gamecube, the previous games are (in internet terms) rather old.

And, finally, the last reason I can easily think of, which is what I will be discussing here: The previous games didn’t gather much discussion because they had only the usual amount of racism in them. What do I mean by that? Well, keep reading to find out.

It occurred to me that Capcom could have avoided this sort of analysis by making the protagonist Black. I wonder why it didn't occur to them...

On the other hand, I wasn't thrilled with white kids putting on a digital nigger suit to kill brown folks in their bedroom all night.

What's the difference? For me, there's a difference between the fantasy killing of humans and that of monsters.

The title of your post is on point.

I've thought the racism was obvious in so many of these ridiculous games. I guess they've taken it to another level.

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