The Confidence War
By DAVID BROOKS
Published: January 5, 2009
This new game isn’t a war of attrition. It’s a struggle for confidence, a series of psychological exchanges designed to shift the balance of morale. The material destroyed in an episode can be replaced, but the psychological effects are more lasting. What is really important is how each episode ends, because the ending defines the meaning — who mastered events and who was mastered by them.
Yeah, all those dead people's morale is really crushed.
How the hell do you reduce missiles and ground invasions to a struggle for confidence? Is human life really that trivial to this guy?
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